As the portal is almost always guarded by plentiful enemies - and summons more in once you open it - you'll need to have a decent military if you want to take them on. Regardless of the makeup of each area though, your goal is always to reach, and travel through a portal. If there's plentiful berries, you won't have to worry so much about hunting or fishing if you're in the desert, you'll likely need to build an army outpost as one of your very first buildings, in order to deal with the aggressive scorpions while underground stages provide an even greater survival challenge, as there's so little in the way of life, or food. As a few examples, building a woodcutter will let you gather logs, a quarry lets you gather stone, and a Military Base will let you defend yourself - but with every building having only a limited area of effect, balancing your resources, and ensuring you can build what you need, when you need it is a lot easier said than done.Įach level here is procedurally generated, with each mountain often requiring a markedly different approach to the last, depending on the resources and territory it presents you with. A game of resource management and forward planning, it's up to you to choose to construct the right building, at the right time, and in the right place, in order to ensure a steady supply of everything a viking needs to function - a roof over their heads, plenty of food, and the weapons to deal with any intruders. With no direct control over your viking subjects, in Valhalla Hills, you'll instead be issuing instructions from above.
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